########## Teleport to Cave1
NewScript
id=1
{
parse=savemap=maps/saves/Demomap.map
parse=ifvar==,changemap1,1:changemap=maps/saves/indoor1.map
parse=ifvar==,changemap1,0:changemap=maps/indoor1.map
parse=ifvar==,changemap1,0:loadchests=1
parse=var==,changemap1,1
}

########## Teleport to Land from Cave1
NewScript
id=2
{
parse=savemap=maps/saves/indoor1.map
parse=changemap=maps/saves/Demomap.map
parse=settostart=1
}

########## Manawell
NewScript
id=3
{
parse=consume=0,50
alterspecial=4
parse=effect=6
}

########## Manawell empty
NewScript
id=4
{

}

########## Teleport to Cave2
NewScript
id=5
{
parse=savemap=maps/saves/Demomap.map
parse=ifvar==,changemap2,1:changemap=maps/saves/indoor2.map
parse=ifvar==,changemap2,0:changemap=maps/indoor2.map
parse=ifvar==,changemap2,0:loadchests=1
parse=var==,changemap2,1
}

########## Teleport to Land from Cave2
NewScript
id=6
{
parse=savemap=maps/saves/indoor2.map
parse=changemap=maps/saves/Demomap.map
parse=settostart=2
}

########## Teleport to Cave3
NewScript
id=7
{
parse=savemap=maps/saves/Demomap.map
parse=ifvar==,changemap3,1:changemap=maps/saves/indoor3.map
parse=ifvar==,changemap3,0:changemap=maps/indoor3.map
parse=ifvar==,changemap3,0:loadchests=1
parse=var==,changemap3,1
}

########## Teleport to Land from Cave3
NewScript
id=8
{
parse=savemap=maps/saves/indoor3.map
parse=changemap=maps/saves/Demomap.map
parse=settostart=3
}

########## Teleport to Cave4 1
NewScript
id=9
{
parse=savemap=maps/saves/Demomap.map
parse=ifvar==,changemap4,1:changemap=maps/saves/indoor_change.map
parse=ifvar==,changemap4,0:changemap=maps/indoor_change.map
parse=ifvar==,changemap4,0:loadchests=1
parse=var==,changemap4,1
parse=settostart=0
}

########## Teleport to Cave4 2
NewScript
id=10
{
parse=savemap=maps/saves/Demomap.map
parse=ifvar==,changemap4,1:changemap=maps/saves/indoor_change.map
parse=ifvar==,changemap4,0:changemap=maps/indoor_change.map
parse=ifvar==,changemap4,0:loadchests=1
parse=var==,changemap4,1
parse=settostart=2
}

########## Teleport to Land from Cave4 1
NewScript
id=11
{
parse=savemap=maps/saves/indoor_change.map
parse=changemap=maps/saves/Demomap.map
parse=settostart=4
}

########## Teleport to Land from Cave4 2
NewScript
id=12
{
parse=savemap=maps/saves/indoor_change.map
parse=changemap=maps/saves/Demomap.map
parse=settostart=5
}

########## Jump Cave4 1
NewScript
id=13
{
parse=settostart=3
}
########## Jump Cave4 2
NewScript
id=14
{
parse=settostart=4
}

########## Teleport to Little_Valley from Cave4
NewScript
id=15
{
parse=savemap=maps/saves/indoor_change.map
parse=ifvar==,changemap5,1:changemap=maps/saves/Little_Valley.map
parse=ifvar==,changemap5,0:changemap=maps/Little_Valley.map
parse=ifvar==,changemap5,0:loadchests=1
parse=var==,changemap5,1
}
########## Teleport to Cave4 from Little_Valley
NewScript
id=16
{
parse=savemap=maps/saves/Little_Valley.map
parse=changemap=maps/saves/indoor_change.map
parse=settostart=1
}